Real-Time Graphics Rendering Engine Hujun Bao

ISBN: 9781283477567

Published: May 10th 2014

ebook

311 pages


Description

Real-Time Graphics Rendering Engine  by  Hujun Bao

Real-Time Graphics Rendering Engine by Hujun Bao
May 10th 2014 | ebook | PDF, EPUB, FB2, DjVu, talking book, mp3, RTF | 311 pages | ISBN: 9781283477567 | 10.69 Mb

Real-Time Graphics Rendering Engine reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors experience developing this high-performance, real-time system. TheMoreReal-Time Graphics Rendering Engine reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors experience developing this high-performance, real-time system.

The relevant knowledge about real-time graphics rendering such as the rendering pipeline, the visual appearance and shading and lighting models are also introduced. This book is intended to offer well-founded guidance for researchers and developers who are interested in building their own rendering engines. Hujun Bao is a professor at the State Key Lab of Computer Aided Design and Computer Graphics, Zhejiang University, China.

Dr. Wei Hua is an associate professor at the same institute.



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